Well defined API
Interacting with in-game events as easy as installing a library. Interact either through a REST interface, or through events over NATS.
Generated libraries for easy integration
We have a different clients ready to use with only a few lines of code needed.
import { NatsAsyncApiClient } from '@eventgamingapi/rust';
const client = new NatsAsyncApiClient();
await client.connect();
await client.subscribeToRustServerStarted((message) => {
console.log(`Server have started`)
});